Version 2.5 released!
BroadSword Jim v3.5a » Devlog
v2.5: nearly there
==
-Broadsword and Berserk Blade spark emitting animations are cancellable, no longer causing delay on release
+Statusbar now highlights the ammo of your selected weapon
+Bracers altfire projectile spread increased to hit more targets
+Boulder primary fire visual recoil increased
-Boulder proj damage decreased slightly
-Boulder proj damage radius decreased
-Boulder altfire proj damage decresed slightly
+Health pickups have new, nicer looking sprites!
+Super Death Gun consumes 30 ammo per shot, increased from 15
+Super Death Gun altfire consumes 5 ammo per shot, increased from 3
Files
ba-BroadSwordJim_v25.wad 6 MB
Sep 24, 2020
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BroadSword Jim v3.5a
A medieval weapon mod for Zandronum/LZDoom
Status | Released |
Category | Game mod |
Author | Marian |
Tags | Arcade, Beat 'em up, Doom, Fantasy, First-Person |
More posts
- Emergency Hotfix 27-0162 days ago
- v3.5a Changelog67 days ago
- v3.5 Changelog75 days ago
- v3.4 ChangelogNov 25, 2023
- v3.3 ChangelogNov 05, 2023
- v3.2 released!Oct 10, 2023
- v3.1 ChangelogSep 21, 2023
- CreditsSep 16, 2023
- Broadsword Jim v3.0 ChangelogSep 16, 2023
- BroadSword Jim 2.6 Release Trailer!Jul 28, 2021
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